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Showing posts from December, 2017

Alpha

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Alpha For the main alpha version, I have added quite a few things and made changes to some mechanics. I have  Edited the Ghost AI and improved the capture scenario so that the camera rotates to look at the ghost Added pick-up-able notes that can have multiple variations, allowing the player to read a narrative Added a door and key system, where only certain keys can open certain doors Added materials for the main house  Small bug fixes WORK IN PROGRESS