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Showing posts from January, 2018

Beta - Video Links

Video Links Here are the links to the videos the group presented. Player Escapes This video shows the mansion WITHOUT the ghost AI and shows how other mechanics work, such as doors, keys and notes https://youtu.be/Hzt1RjBhaZ4 Player is Captured This video shows the mansion level WITH the ghost AI that eventually captures the player https://youtu.be/96Uc_tNiOLA

Beta - Updates and Progress

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What we need to work on For the Beta, it was vital that we get the majority of the mansion design and interiors complete. I have been working on adding, making and finding props and furniture to give the mansion more of a background and atmosphere. Interior Design Using our agreed layout plans, I began finding and making objects for our game. I found quite a few ornate pieces of furniture with wooden materials that fit perfectly into the manor. Using these objects, I worked firstly on one of the large common rooms. We wanted this room to look like a place the owners would relax in. There is old seating, a large fireplace, a rotten rug and plenty of books to convey the owners may have been heavy readers. I then went to work on the various hallways, adding paintings, lighting and scattered furniture, conveying a derelict presence. After these areas were complete and a theme had been set, I began work on adding more to the house and completing more rooms by addin...